Starfire Lords: Genesis

We have all decided on a name! The game will be; Starfire Lords: Genesis.

Since adding advanced parallaxing, a bunch of stuff has been done;

  • Controllers now work on all OS’s (Not just Linux and OS X)
  • Rebalance of ships
    • Three Races
    • House of Armn - Better shields, weaker hull.
    • Gardo Corporation - Even shields.
    • X03:2 - No Shields, Weak (non-playable race).
  • Three ship classes
    • Small - High damage and speed, low fire rate. These are small precision fighters.
    • Medium - Even across the board.
    • Large - Low damage and speed, high fire rate. These are massive spam-mobiles.
  • Added easy set up for “Deathmatch” and “Cooperative Survival”
  • Removed corgis
  • Set home desktop wallpaper to corgis in space.

About Seppi

Howdy; my name's Seppi, and I'm a game developer. I've been making games for years now, and I'm always interested in helping prospective indie developers out.

One of the paradoxes I've learned over the years, especially as a software developer, is the more I know, the more I realize I don't know. I quote;

Only a fool would take anything posted here as fact.

Questions, comments or insults? Feel free to leave in the comments section, or contact me; you can hit me up on twitter @josefnpat